OpenSceneGraph 2.2 Released

OpenSceneGraph 2.2 Released

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  • Pridružio: 12 Jul 2005
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Citat:PERTHSHIRE, Scotland - 4th October 2007 - OpenSceneGraph Professional Services announces the release of OpenSceneGraph 2.2, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. OpenSceneGraph 2.2 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. OpenSceneGraph 2.2 runs on all Microsoft Windows platforms, Apple OS/X, GNU/Linux, IRIX, Solaris, HP-UX, AIX and !FreeBSD operating systems.
Open-source development delivers industry-leading features and performance

The OpenSceneGraph 2.2 release is the culmination of 8 years of work by the lead developers and the open-source community that has grown up around the project. The real-time graphics industry and academia embraced it from the very beginning, deploying it in real-world applications, and actively participating in its development, testing and refinement. The end result is a high-quality library with a feature set relevant to application developers' needs.

Updates include:

* Improved build support under Windows including versioning of dll's to avoid problems with mixing OpenSceneGraph versions on a single system.
* Support for Texture2DArray and integer texture OpenGL extensions.
* Support for spherical displays.
* Support for checkerboard stereo displays.
* Soft Shadows and Parallel Split Shadow Maps now supported.
* Viewer configuration file support
* Writer support for Inventor, OBJ 3D formats
* Writer support for HDR imagery
* Unification of threading models and viewer event handlers so that all now work for both Viewer and CompositeViewer classes.
* GDAL plugin for support for a wide range of geospatial imagery and digital elevation maps formats.
* A wide range of build and bug fixes.


http://www.openscenegraph.org/projects/osg



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