OpenSceneGraph 2.2 Released

OpenSceneGraph 2.2 Released

offline
  • Srđan Tot
  • Pridružio: 12 Jul 2005
  • Poruke: 2483
  • Gde živiš: Ljubljana

Citat:PERTHSHIRE, Scotland - 4th October 2007 - OpenSceneGraph Professional Services announces the release of OpenSceneGraph 2.2, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. OpenSceneGraph 2.2 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. OpenSceneGraph 2.2 runs on all Microsoft Windows platforms, Apple OS/X, GNU/Linux, IRIX, Solaris, HP-UX, AIX and !FreeBSD operating systems.
Open-source development delivers industry-leading features and performance

The OpenSceneGraph 2.2 release is the culmination of 8 years of work by the lead developers and the open-source community that has grown up around the project. The real-time graphics industry and academia embraced it from the very beginning, deploying it in real-world applications, and actively participating in its development, testing and refinement. The end result is a high-quality library with a feature set relevant to application developers' needs.

Updates include:

* Improved build support under Windows including versioning of dll's to avoid problems with mixing OpenSceneGraph versions on a single system.
* Support for Texture2DArray and integer texture OpenGL extensions.
* Support for spherical displays.
* Support for checkerboard stereo displays.
* Soft Shadows and Parallel Split Shadow Maps now supported.
* Viewer configuration file support
* Writer support for Inventor, OBJ 3D formats
* Writer support for HDR imagery
* Unification of threading models and viewer event handlers so that all now work for both Viewer and CompositeViewer classes.
* GDAL plugin for support for a wide range of geospatial imagery and digital elevation maps formats.
* A wide range of build and bug fixes.


[Link mogu videti samo ulogovani korisnici]



Registruj se da bi učestvovao u diskusiji. Registrovanim korisnicima se NE prikazuju reklame unutar poruka.
Ko je trenutno na forumu
 

Ukupno su 1361 korisnika na forumu :: 55 registrovanih, 9 sakrivenih i 1297 gosta   ::   [ Administrator ] [ Supermoderator ] [ Moderator ] :: Detaljnije

Najviše korisnika na forumu ikad bilo je 20624 - dana 04 Apr 2026 04:18

Korisnici koji su trenutno na forumu:
Korisnici trenutno na forumu: -[CoA]-, 04bokibole, 6footboy, AC-DC, Agape, AleksSE, Battlehammer, bavar357, Bojcca, bokisha253, Boris BM, Boris.A, boromir, Bubimir, cifra, CikaKURE, Devil city 1989, Dr.Strangelove, Draganeli, ginjica, Ivoo, Jan, Jaxupa, Jomini, Knovakov, Koca Popovic, Koser, Limeni91, Marko1238, mikrimaus, mile.ilic75, milos.cbr, mino bosanac, mishkooo, novator, Paklenica, ping15, Plavi1, PlayerOne, prasinar, Prašinar, procesor, rakivan, sap, Semprini, Sharpshooter, Shinobi, Siti2, Sr.Stat., sslay, tritonus, vazduh, vrag81, zexon, |_MeD_|