@dekao
Zato sto je tu vec podeseno na minimum.
@bocke
Evo ga izlaz komande xinput list-props 10
Device 'A4TECH USB Device':
Device Enabled (170): 1
Coordinate Transformation Matrix (172): 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000
Device Accel Profile (295): 0
Device Accel Constant Deceleration (296): 1.000000
Device Accel Adaptive Deceleration (297): 1.000000
Device Accel Velocity Scaling (298): 10.000000
Device Product ID (289): 2522, 37008
Device Node (290): "/dev/input/event4"
Evdev Axis Inversion (299): 0, 0
Evdev Axes Swap (301): 0
Axis Labels (302): "Rel X" (180), "Rel Y" (181), "Rel Horiz Wheel" (294)
Button Labels (303): "Button 0" (293), "Button Unknown" (292), "Button Unknown" (292), "Button Wheel Up" (176), "Button Wheel Down" (177), "Button Horiz Wheel Left" (178), "Button Horiz Wheel Right" (179)
Evdev Scrolling Distance (304): 1, 1, 1
Evdev Middle Button Emulation (305): 0
Evdev Middle Button Timeout (306): 50
Evdev Third Button Emulation (307): 0
Evdev Third Button Emulation Timeout (308): 1000
Evdev Third Button Emulation Button (309): 3
Evdev Third Button Emulation Threshold (310): 20
Evdev Wheel Emulation (311): 0
Evdev Wheel Emulation Axes (312): 0, 0, 4, 5
Evdev Wheel Emulation Inertia (313): 10
Evdev Wheel Emulation Timeout (314): 200
Evdev Wheel Emulation Button (315): 4
Evdev Drag Lock Buttons (316): 0
Rekao bih da podrzava tu opciju, medjutim, kada pokusam xinput --set-prop 10 "Device Accel Velocity Scaling" 1 , dobijem sledeci izlaz:
usage :
xinput get-feedbacks <device name>
xinput set-ptr-feedback <device name> <threshold> <num> <denom>
xinput set-integer-feedback <device name> <feedback id> <value>
xinput get-button-map <device name>
xinput set-button-map <device name> <map button 1> [<map button 2> [...]]
xinput set-pointer <device name> [<x index> <y index>]
xinput set-mode <device name> ABSOLUTE|RELATIVE
xinput list [--short || --long || --name-only || --id-only] [<device name>...]
xinput query-state <device name>
xinput test [-proximity] <device name>
xinput create-master <id> [<sendCore (dflt:1)>] [<enable (dflt:1)>]
xinput remove-master <id> [Floating|AttachToMaster (dflt:Floating)] [<returnPointer>] [<returnKeyboard>]
xinput reattach <id> <master>
xinput float <id>
xinput set-cp <window> <device>
xinput test-xi2 [--root] <device>
xinput map-to-output <device> <output name>
xinput list-props <device> [<device> ...]
xinput set-int-prop <device> <property> <format (8, 16, 32)> <val> [<val> ...]
xinput set-float-prop <device> <property> <val> [<val> ...]
xinput set-atom-prop <device> <property> <val> [<val> ...]
xinput watch-props <device>
xinput delete-prop <device> <property>
xinput set-prop <device> [--type=atom|float|int] [--format=8|16|32] <property> <val> [<val> ...]
xinput disable <device>
xinput enable <device>
Pa moze se reci da je gaming mis, u pitanju je ovaj mis.
|